Pick 3 Game: Statistics and a Winning Lottery System
In Pick 3, there are one thousand numbers consisting of three individual digits from 0-0-0 through 9-9-9 populated from the digits 0123456789.
We call numbers with three unique digits “Unmatched” 1-2-3.
We call numbers with two unique digits “Doubles” 1-2-2.
We call numbers with one unique digit “Triples” 2-2-2.
Breaking down the One Thousand Pick-3 numbers we find . . .
Unmatched: 720 Straight numbers = 72% percent = 120 Boxed.
Doubles: 270 Straight numbers = 27% percent = 90 Boxed.
Triples: 10 Straight numbers = 1% percent = no Boxed.
The game pays for numbers correctly predicted and played as “Straight” which means the digits are drawn in the exact order as played. And “Box” which means the same digits as drawn, but in any order. For example, if 2-1-2 were drawn you would have had to play 2-1-2 to win Straight or one of 1-2-2, 2-1-2, 2-2-1 to win Box. Box pays a third to a sixth of Straight because Unmatched numbers have six ways of positioning the digits, Doubles have three. Triples, there is only Straight.
Unlike the larger Pick-5 and Pick-6 games, the Box prize is not a consolation for having the correct digits in the wrong order. It is a totally separate play independent of the Straight play. Some states allow the front or back Pair to be played “Straight” these are also totally independent plays.
Because the Pick-3 digits are pictured as “numbers” 0123456789 we can treat these identifiers as if numbers for the purpose of a further breakdown into “Odd” and “Even” configurations.
Odd = 1 3 5 7 9
Even = 0 2 4 6 8
All the numbers fall into four groups based on Odd/Even.
All Odd 0-2-4 = O-O-O = 125 numbers = 12.5% = 35 Box = A group
All Even 1-3-5 = E-E-E = 125 numbers = 12.5% = 35 Box = B group
More Odd 1-3-4 = O-O-E = 375 numbers = 37.5% = 75 Box = C group
More Even 0-2-3 = E-E-O = 375 numbers = 37.5% = 75 Box = D group
The A group
There are 35 pure Odd Box numbers. There are 5 Triples.
111, 333, 555, 777, 999
There are 10 Unmatched Odd Box numbers.
135, 137, 139, 157, 159, 179, 357, 359, 379, 579
There are 20 Double Odd Box numbers.
113, 115, 117, 119, 133, 155, 177, 199, 335, 337, 339, 355, 377, 399, 557, 559, 577, 599, 779, 799
The B group
There are 35 pure Even Box numbers. There are 5 Triples. 000, 222, 444, 666, 888
There are 10 Unmatched Even Box numbers. 024, 026, 028, 046, 048, 068, 246, 248, 268, 468
There are 20 Double Even Box numbers.
002, 004, 006, 008, 022, 044, 066, 088, 224, 226, 228, 244, 266, 288, 446, 448, 466, 488, 668, 688
The C group
There are 75 leaning toward Odd numbers.
Unmatched 50
013, 123, 134, 136, 138, 015, 125, 145, 156, 158, 017, 127, 147, 167, 178, 019, 129, 149, 169, 189, 035, 235, 345, 356, 358, 037, 237, 347, 367, 378, 039, 239, 349, 369, 389, 057, 257, 457, 567, 578, 059, 259, 459, 569, 589, 079, 279, 479, 679, 789
Doubles 25
011, 112, 114, 116, 118, 033, 233, 334, 336, 338, 055, 255, 455, 556, 558B, 077, 277, 477, 677, 778, 099, 299, 499, 699, 899
The D group
There are 75 leaning toward Even numbers. Unmatched 50
012, 023, 025, 027, 029, 014, 034, 045, 047, 049, 016, 036, 056, 067, 069, 018, 038, 058, 078, 089, 124, 234, 245, 247, 249, 126, 236, 256, 267, 279
128, 238, 258, 278, 289, 146, 346, 456, 467, 489, 148, 348, 458, 478, 489m 168, 368, 568, 678, 689
Doubles 25
001, 122, 144, 166, 188, 003, 223, 344, 366, 388, 005, 225, 445, 566, 588, 007, 227, 447, 667, 788, 009, 229, 449, 788, 889
How to make a winning lottery system
Buying all one thousand combinations Straight for a dollar per play would cost $1000 and return $500.
Buying all 210 Boxed combinations for a dollar per play would cost $210 and return either $80 for Unmatched or $160 for a Double.
Buying all 120 Unmatched Box combinations for a dollar per play would cost $120 and return $80 two times in three.
Buying all 90 Doubles Boxed combinations for a dollar per play would cost $90 and return $160, but you can only expect Doubles to be drawn one time in three to four draws.
To make a Pick-3 system work, the system author has to setup conditions where a series of correct choices by the user will result in a win. In other words, the choices you make will determine whether you win or lose.
In this system there is one to four choices to be made correctly in order to profit at Pick-3.
- The first choice is whether to play today at all. This is the only way to deal with days when there is no clear path. It is always better not to play then to lose as the difference doesn’t have to be made up out of future wins. It’s hard to recover when losing negates the value of future wins, so don’tplay when the signs don’t point to a group: A, B, C, D.
- The second decision is whether unmatched or doubles will be drawn. As you can see, we can quickly eliminate a lot of numbers when we decide to play only unmatched or only doubles.
- The third choice allows for ignoring the second decision if choice isn’t clear and requires one of the four groups be chosen for play, the: A, B, C, or D group.
- The forth choice can be skipped if groups A or B were chosen, but should be applied if either C or D is expected to contain the winning number and the second decision was skipped. The forth choice is to eliminate one or two digits out of the ten. This means you don’t play any number containing those digit(s), thus 15 – 30 numbers are eliminated out of the 75.
Other rules to follow:
The usual charting methods should be applied tracking the four groups’ skips and hits in the hopes of determining which is due in the next draw. You don’t have to pick between unmatched and doubles, but the profits improve when you do so correctly.
The digits should be tracked so the dead numbers can be eliminated when necessary.
Tracking will demonstrate that you shouldn’t play the same group back to back. They will occasionally come in that way, but you want to play what happens most often, not occasionally.
Doubles tend to come in clusters, watch for a series of 3-5.
Unmatched draws to end with several Doubles.
All Odd or all Even are due an average of 1 in 8 to 10 draws.
Two digits repeating are due an average of 1 in 8 to 10 draws.
A Double repeating its two digits averages 1 in 20-25 draws.
Triples are expected once every 99 draws, see if they either hit more often in your game or return with a second hit within a third of the time they were out since their last draw. Sort of a leap frog effect to watch for.
If positive about doubles being due, play all three of their variations Straight at a dollar each for a $500 win.
If you find you can’t seem to win often enough to be useful, either you aren’t trying hard enough or it’s a game you shouldn’t be playing. Don’t forget this.








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